![]() Yet the title throws these tasty ingredients together in slapdash fashion, with little care for how they work together in the end product. ![]() Its setting is full of detail and vibrancy. There's a variety of options to explore to make money. The idea of a trading game with role-playing elements is solid. Merchants of Kaidan has all the constituent parts to be a successful game. But the speed seems to suddenly change from easy to impossible. In some taverns you can play a knife game where you have to time stabs between the fingers. There also appear to be some outright bugs. And dreadful grammatical errors litter the dense and ponderous flavour text. The map itself looks lovely, but without place names on the towns and villages, navigation can be a nightmare. One resource, the illegal Hill Herb, always costs about four times as much as it sells for, everywhere on the map. Indeed, much about the game seems to be a mish-mash of poor design decisions and rushed execution. So it's a shame you can only afford the manpower to do this late in the game. Then you set up your employee to make and hawk their goods. To found an outpost you have to clear out a likely site, which involves hiring hordes of mercenaries to get ride of monster infestations. In some respects, this is the most interesting method of profiteering. Your final major source of moolah is the ability to employ monks and miners to run enterprises on your behalf. Again, there's a lack of variety, with most being variations on the pick-up and deliver theme. There are also lots of little side quests to do as another alternative source of income. The pool of events is limited though, and it doesn't do much to add to the narrative. The latter kinds of event are a good way of making precious extra money. Sometimes it's abandoned chests or lost nobles. On your travels you'll have a variety of random encounters. Trading isn't the only way to make money, though. So you're back looking for a workable transaction again. The prices look to be random, however, so you're left guessing until you stumble onto a profitable route by accident.Īnd after you've made a couple of money-making journeys, the supply and demand economic model flattens the prices. The game also slips you hints about certain places being good to buy or sell particular kinds of goods. ![]() You might imagine you could buy food and olive oil on the cheap in a village, and sell for a profit in the city. But the economic model seems somewhat arbitrary. You spend most of your time trudging from city to city, buying and selling from a large roster of goods. Because this is a very unforgiving game indeed. Whatever the reason, you want to check this box. I'm flummoxed by why the developer might have done something unrealistic to increase the difficulty. There's also a little box underneath saying "realistic trading model (easy mode)". There are various game modes, one with a plot to follow and the others free-form careers of varying lengths. Trading on its own is not only a bit dull, but an often precarious and difficult proposition. Its second is the same one that many other trading games have fallen foul of - what made Elite so enjoyable was the marriage of trading with real-time action. ![]() That's Merchants of Kaidan's first mistake. Instead of piloting a gleaming spaceship, packed with technology you're pulling a rickety old cart. It transports the action from the cold dark of outer space to a rich and detailed fantasy land. ![]() The latest game to try and capture the magic is Merchants of Kaidan. Its perfectly balanced formula of exploration, unpredictability, upgrades and excitement has been elusive, however. Possibly the most transformative title in the history of gaming, Elite, was essentially a trading game.Įver since games have sought to follow in its hallowed footsteps. ![]()
0 Comments
![]() And, according to Gribben “it also learns as you play, and like a good tutor, Melodics works out what you need to work on, and helps you to achieve your goals.” There’s immediate feedback on your playing - notes light up in different colours based on whether you got it right, hit the wrong note or were early or late in your playing. Notes scroll towards you, and you aim to play them as they arrive. ![]() After a practice phase, you attempt to play the piece at the correct tempo. Plug any MIDI keyboard into your computer and you’ll be presented with a layout of a keyboard. Gribben: "You really don’t want to be practising something wrong because you can learn bad behaviours.” That’s where Melodics may be able to help. ![]() “Being able to loop a section, slow it down and then automatically increase the tempo as you get it right - these are the sorts of things that we add” he says, "Then there’s also a Wait mode where it only progresses when you hit the right note, so you can really step through things."ĭevelopment of the Melodics app was also informed by the latest research into effective practice techniques. Taking cues from learning apps such as Duolingo, Gribben asked himself whether this same kind of technology could be transposed to the music world. “I thought, why is no one nailing this? They’re nailing it with learning languages, so why aren’t they nailing it with learning instruments.” That’s how Melodics was born. It’s amazing - there are millions of lessons but it’s really one-way." I was getting frustrated with learning off YouTube. Gribben explains the impetus behind the software: "I bought a Fender Rhodes because Fender Rhodes, right? And could never play it. The new Keys functionality builds on two years of refinements within the Pads environment and applies these to the keyboard. ![]() The Mac and Windows app already has a user base of over 100,000 and boasts lessons contributed by the likes of DJ Jazzy Jeff and John Tejada. It’s for people who are making music and the message is ‘get better at producing, get better at creating music by learning to actually play your keyboard.' It’s very much not piano lessons,” says Gribben, "It’s going to be things like techno basslines, trap leads and house progressions. We caught up Melodics founder (and former Serato CEO) Sam Gribben to find out more. Melodics - the music learning platform that’s been described as 'Guitar Hero for drum machines’ - today gets a major overhaul aimed squarely at producers, adding lessons for Keys. ![]() ![]() The console also supports HDR10 High-dynamic-range video and playback of 4K resolution multimedia. The console's controller was also redesigned and improved over the PlayStation 3, with improved buttons and analog sticks, and an integrated touchpad among other changes. The PlayStation 4 places an increased emphasis on social interaction and integration with other devices and services, including the ability to play games off-console on PlayStation Vita and other supported devices (" Remote Play"), the ability to stream gameplay online or to friends, with them controlling gameplay remotely ("Share Play"). Moving away from the more complex Cell microarchitecture of its predecessor, the console features an AMD Accelerated Processing Unit (APU) built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops AMD stated that it was the "most powerful" APU it had developed to date. A console of the eighth generation, it competes with Microsoft's Xbox One and Nintendo's Wii U and Switch. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, Novemin Europe, South America and Australia, and on Februin Japan. Developed by Guerrilla.The PlayStation 4 ( PS4) is a home video game console developed by Sony Interactive Entertainment. Horizon Zero Dawn: ©2017 Sony Interactive Entertainment Europe.
![]() ![]() Southwest offers an excellent benefits package, including a generous dollar-for-dollar Company match in the 401 (k) Plan, subject to vesting requirements and certain compensation. Talks with a federal mediator are set to begin Nov. A career at Southwest Airlines includes several benefits and perks, from our legendary Culture to travel privileges for Employees and their eligible dependents. The hiring spree comes as Southwest flight attendants' union and management have been locked in contract negotiations. Carter claims that the airline and Transport Workers Union Local 556 violated her rights by firing her. Flight Attendants & Inflight Operations Clear all Sort by: There are no jobs for your search criteria. Southwest Airlines flight attendant fired In March 2017, Charlene Carter was fired by all Boeing 737 carrier Southwest Airlines. The carrier told staff that it has 7,000 flight attendant candidates in its hiring pipeline and that its attrition rate among new cabin crew members has dropped to 2.5% compared with 6.1% in 2019. Flight Attendants and Inflight Operations Jobs Southwest Careers Flight Attendants & Inflight Operations Land a career with Heart. Another is scheduled for this week, Southwest said in an employee memo last week. Learn more about who we are and what it's like working at Southwest. We'll notify you about relevant positions and keep you in mind when interesting opportunities become available. We think all of our careers here are rewarding and we would. We encourage you to join the Talent Community to be notified when the position opens. Southwest has also hosted three "Hiring Blitzes" at its corporate campus in Dallas, where flight attendant candidates are interviewed, perform physical performance standards tests and other screenings with a potential for on-the-spot contingent job offers. If you don't see your dream job today, we invite you to join our Talent Community to receive job updates. Thanks for your interest in being a Flight Attendant at Southwest Airlines If you do not see a Flight Attendant role open on our Careers website, it means we are not currently accepting applications. The Southwest Airlines will receive consideration for employment without regard to sex, national origin, race, color, religion, age, marital status, veteran status, sexual orientation, gender identity or expression. The Southwest Airlines flight attendant who got two of her teeth knocked out by. Southwest Airlines is an organization who provides equal opportunity employer, and all qualified Aspirants. That's more than the 60,800 it had at the end of 2019, before the pandemic. Currently we have 17 entries for Southwest Airlines-Flight WN 890 available. At Breaking Point, Southwest Airlines Flight Attendants Claim To Be Weary, Exhausted, Frustrated and Forgotten TWU Local 556, which represents 15,000 Southwest flight attendants, sent a letter to Southwest CEO Gary Kelly outlining a number of grievances: Flight Attendants are weary, exhausted, frustrated and forgotten. Southwest said it currently has more than 62,000 full-time equivalent employees. Airlines were prohibited from laying off staff during the Covid pandemic under the terms of a $54 billion federal bailout but were allowed to offer employees extended leaves of absence or early retirement. ![]() ![]() ![]() (Liftoff has other boo-boos, so it's not an entirely fair comparison to make. I really dislike making comparisons, but take a look at the behavior of Liftoff in forward flight - it's not perfect either, but closer to how a real quad handles. In forward flying with the nose down, it's still necessary to use close to 100% throttle to keep the quad flying straight, which is not ideal and not at all similar to how a freestyle quad with a cam at 30 deg actually flies. At 0 degree tilt (hovering), the behavior seems better now, though I would say the quad still takes off with way too litle throttle. ![]() Things improved a bit, but the "getting sucked into the ground" effect is still there. Were you experienceing this issue with any other quads besides the ones that you mentioned by name? Thanks for the write-up, I'll make sure that our physics guys get a chance to look it over. Originally posted by DRL_Wyatt:Hi seattleite09, I tried upping the thrust, decreasing the gravity, etc - all hacks, but in the end none of them truly fix the underlying bad equations. You can repro these problems with "stock" Chameleon or Alien model settings. Something is not right currently with the throttle + thrust, and that makes handling in DRL really really bad compared to real life aircraft. I would take another look at the physics / equations for buoyancy close to the ground, both for #1 and #2 above. When diving in DRL, I need to apply maximum throttle for a couple of seconds just to stop the quad, and often that's insufficient and I crash anyway. In DRL, this ground effect either doesn't exist, or seems to be broken. One throttle blip and the quad comes to a stop in the air. This creates extra air pressure, which greatly helps with the quad recovery from that dive/split-S/etc. Moreover, when the quad drops (from a split-S, dive, or some other maneuver), the cusion of air underneath "compresses" for a fraction of a second while the air is forced sideways between the props and the ground. ![]() Basically the quad can float easily with very litle throttle. In real life quads, the props spinning close to the ground create a cusion of air that provides extra buoyancy to the aircraft. Where in real life I can recover from drops and fly straight, in DRL I end up smashing the model into the ground most of the time. I end up using 30%, then 40%, then 50%, etc all the way to 100% throttle just to keep it going straight parallel to the ground, and in the end 100% becomes insuficient and the quad crashes. It's easy to reproduce: start flying straight and parallel with the ground, and pay attention to the throttle stick. In DRL it takes a non-constant (*increasingly high*) amount of throttle to fly horizontally under the same circumstances. I can put the nose down and fly faster with more throtle, but it's always a constant amount of throttle per angle. In real life quads, it takes a constant amount of throttle - usually 40-50% on my 600g 5" quads - to fly in a straight horizonal line with camera at 30 deg. Especially close to the ground, there are two problems:ġ. Since I used it last time (around February) the physics engine seems to have been changed quite a bit. ![]() ![]() "Via Munich" recorded and mixed at The Blasting Room. "Discomfort Inn" recorded at Motor Studios with additional recording at The Crank Lab. "Feel Good Song Of The Year" recorded and mixed at The Lighthouse, Woodland Hills, CA. "Homecoming" recorded at Little Eden, Asbury Park, NJ. "On The Outside" recorded at Bonzer Studios. "The Shortest Pier" recorded at Motor Studios and drums at Studio 606 mixed at The Blasting Room. "For Fiona" recorded August 2012 at The Blasting Room, Ft. "Soulmate" recorded at Blackhawk Studios, North Hollywood, CA and drums at Clearlake Recordings, North Hollywood, CA. The same release without the misprint on the spine: Various - The Songs Of Tony Sly: A TributeĪll tracks mastered at Mr. The catalog number FAT715-1 printed on the spine. The catalog number FAT915-1 printed on the back cover and in the matrices. Includes a "Never Forget Tony Sly" bumper sticker, poster, and download code of all album tracks plus 7 additional tracks in MP3 format. Pressed on "unlimited" clear vinyl and packaged in a gatefold sleeve. Recorded At – The Space, Pittsburgh, PAĪ tribute album to Tony Sly with profits going to the Tony Sly Memorial Fund.Recorded At – Armoury Studios, Toronto, ON.Recorded At – Screaming Leopard Studios.Phonographic Copyright ℗ – Fat Wreck Chords.It is designed to help you get focused and learn the overall structure of these music elements quickly and effectively. Our Key and Scale lesson is a comprehensive lesson on learning key signatures in music and the associated music scales. There are easy methods to learn all the keys and you can use the workshop lessons to accomplish just that. The patterns remain the same, but the note names and thus the key names change. ![]() So really all you need to learn is how to form a major or minor key and then consider on what note it starts. Using simple music math you will be able to find patterns and simple systems to learn them. Major and Minor keys have relationships that make them easier to manage. We have patterns and groupings to help get through the key issues (pun intended). ![]() It seems that this is nearly completely out of control having to deal with so many keys.Īt first it seems that way, but here is the thing, it can easily be broken down into manageable categories. Minor key signatures which are related to the flat major keys, in order: d minor, g minor, c minor, f minor, b flat minor, e flat minor, a flat minor How to Manage Keys Minor key signatures which are related to the sharp major keys, in order: e minor, b minor, f# minor, c# minor, g# minor, d# minor, a# minor The C is the minor third and G# is the major 7 th and is sharp. (yes it’s a little more complicated than that, but it works) For the harmonic minor the effect of the scale is to flat the third and the seventh will be a sharp key. The minor key is related to the major key at a minor third interval down. And what if I told you there were 3 types of minor scales that would apply to the minor keys.ĭoes your head hurt yet? Here’s your list of Minor Key Signatures Now, learning the 15 major key signatures seems like it might be a big task to accomplish! It will take some doing, but it isn't as hard as you might think.īut wait there's more! There is also a minor key for every major key, thus doubling the number of keys to 30. This is true for the key signatures as well. On the piano if we look at F# it can be called Gb as well, therefore they are the same note, but have a different name. What, same notes different names? Double Label Key Signatures Key signatures with flats: F, Bb, Eb, Ab, Db, Gb, Cb (progressively each adds a flat up to 7)ģ sharp keys and 3 flat keys have different names but have the same notes called by a different name. Key signatures with sharps: G, D, A, E, B, F#, C# (progressively each adds a sharp up to 7)
![]() ![]() Each grade-level classroom kit includes easy-to-teach, short weekly lessons, engaging songs and games, and daily activities and take-home materials to reinforce learning. Our universal, classroom-based program is designed to teach children how to understand and manage their emotions, control their reactions, be aware of others’ feelings, and have the skills to problem-solve and make responsible decisions. Social-emotional skills-like math skills-build on each other. By embedding Second Step concepts into school practices and policies, principals can sustain a culture of caring, learning, and achievement. The key point of the app is efficiency: the interface is simple and unobtrusive, you drag your files onto the window and perform the action of your choice. This all-new resource provides busy elementary principals with easy, everyday ways to make the most of the Second Step Elementary classroom kits. At a time when many businesses are struggling to survive, continuity and succession planning. With PDF toolkit, manipulate PDF files: merging multiples files into one, splitting one big file into smaller ones, extracting pages, extracting images, compressing entire files. Includes streaming media for all grades, giving you online access to lesson photos, songs, and videos (also in Spanish for Kindergarten–Grade 3). The evidence-based Second Step® Elementary program includes everything needed to make it easy for teachers to integrate social-emotional learning into their classrooms, which decreases problem behaviors and increases whole-school success by promoting self-regulation, safety, and support. ![]() ![]() It’s the prime time to nurture social-emotional awareness and skills for learning. The elementary years bring exciting new challenges and opportunities. Second Step Elementary classroom kits for Grades K, 1, 2, 3, 4, and 5 (1 kit per grade).Save $284 when you order Second Step Elementary plus the Principal Toolkit together. ![]() ![]() ![]() Two Class and Affinity values are always retained when Combining Items the highest of any of the values on any piece, and the lowest of the values, with one exception. See Raising armor, Raising weapons, Combinations and All High Note that this is not true of all drops, and items from Chests, which can vary in their bonuses.Īffinity and Class can all be altered by Crafting. There are a few exceptions, notably Rosencrantz, Deaths, and the final boss, where there is no advantage to using one Type over another, and where there is some elemental weakness or the obvious Class weakness.Ĭlass bonuses of an item in the beginning, when it is first dropped, are fairly predictable, based on its material. Alternatively, Entities' resistance to damage Type varies between Blunt, Piercing, and Edged so much that it is arguably quite effective, and certainly much easier, to keep only three weapons on hand, one of each Type of damage, and target the enemies' weaknesses in this regard instead of using Class or Affinity. Elemental affinities will come and go, perhaps making Physical dwindle away to a minus, or Physical may grow and push out hard-won Elemental affinities, but the most precious resource of all, Class, will only get stronger and stronger. As long as this format is adhered to, Ashley's weapons will never ever lose Class points. The third is for killing Undead and Evil. One is for killing Human and Phantom Class enemies. One of two things is highly advisable to do with weapons at the start, and it should be done as soon as possible.ĭesignate (renaming helps) each of three weapons a separate task. Weapon combinations are counterindicated until the player has a really good idea what they are doing with Affinities. There is no way to increase Class outside of combat, as there is with Affinity. Gain two, lose one, amounting to an increase of one overall, is pretty near the formula, based on anecdotal evidence. In this example, Dragon and Evil and Human would never be affected.ĭecreases are less likely the tendency is for bonuses to increase, but the chance for an increase is not much more than double the chance for a decrease. For example, in a battle with an Ogre, which is a Beast, Ashley's armor may increase in Beast Class protection, but Undead or Phantom Class, or even both, may decrease. ![]() When Ashley attacks one Class of enemy with a weapon, that weapon may gain a bonus to that Class, or a bonus to another Class may decrease.Ĭlass bonuses are affected according to their position in the continuum:Įvil > Human > Beast > Undead > Phantom > Dragon > Evil > HumanĪnd so on. When one Class of enemy attacks a body part, armor on that body part may gain a bonus to that Class, or a bonus to another Class may decrease. ![]() ![]() ![]() Vermont: 9.0 inches in Woodford 8.2 inches in Manchester 8.0 inches in Putney. While most people only received a dusting, if anything at all, there were some areas of western Massachusetts that got over 3 inches of snow overnight. Rhode Island: 14.5 inches in North Foster 11.9 inches in East Providence 10.9 inches in Providence Pennsylvania: 11.0 inches in Flinton and near Champion 10.8 inches in Clarks Summit 7.1 inches in Allentown West Stoughton in Norfolk County topped the list of reported snow totals by the end of Saturday with 30.9 inches, bringing the total amount fallen right in line with the forecast that had. Stoughton’s 30.9 inches was the highest snowfall total for the entire East Coast. snow over 24 hours SOUTH HADLEY 3.2 SSW, MA 5 miles N 12 hours ago 0 in snow over 24 hours WESTFIELD 2.8 SE, MA 7 miles WSW 13 hours ago 0 in snow over 24 hours 0 in snow depth WESTFIELD 3.2 SE, MA 7 miles WSW 11 hours ago 0 in snow over 24 hours AGAWAM 1.1 SSW, MA 7 miles S 12 hours ago 0 in snow over 24 hours 0 in snow depth WESTFIELD 0. New York: 16.3 inches in Gilderland 14.4 inches in Farmington 13.7 inches at Islip Airport 13.5 inches in Eastport 12.8 inches near Albany 10.6 inches at Islip 10 inches at La Guardia Airport 9.4 inches in Central Park 8.3 inches at JFK Airport Boston’s 23.6 inches on Saturday tied the city’s 2003 record for most snowfall in one day. New Jersey: 11.3 inches in West Milford 11.1 inches in Highland Lakes 10.3 inches in Wantage 10.2 inches near Montague 7.8 inches in Newark Here's a look at some of those snowfall totals from cities and towns across New England: Massachusetts Abington: 24' Acushnet: 18.8' Andover: 12' Attleborough: 22' Bedford: 18.4' Berkley: 20'. Here are the latest snowfall totals in Massachusetts from the National Weather Service, Rob Macedo, the SKYWARN Coordinator for the National Weather Service in Taunton, and WBZ-TV Weather. for LOCAL WEATHER: additional OPTIONS: City, ST -or- ZIP code -or- ST. Snowfall totals of 10 to 20 inches were common in north and west, with some reports of up to 27 inches in. ![]() The city is the economic and cultural anchor of a substantially larger metropolitan area known as Greater Boston, a metropolitan statistical area (MSA) home to a census-estimated 4.8 million people in. New Hampshire: 17.0 inches in Nottingham 16.5 inches in Merrimack 15.0 inches in Litchfield 8.0 inches in Concord Massachusetts 24 hr New Snow Accumulation Analysis. The greatest deficits were in Massachusetts. The city boundaries encompass an area of about 48.4 sq mi (125 km 2) and a population of 675,647 as of 2020. ![]() Massachusetts: 19.0 inches in East Longmeadow 18.0 inches in Ludlow 17 inches in Westfield 16.0 inches in Springfield 12.9 inches in Worcester 10.7 inches in Boston/Logan Airport As of Thursday night, the Weather Channel reported the following snowfall totals from across the northeast: ![]() ![]() ![]() They both aspire to become invisible and be a canvas for your creativity. Simplenote and WordPress share one key characteristic: they’re about writing. Where do Simplenote and Simperium fit with Automattic? Will any of each service’s features make their way into your other products, like WordPress, or do you intend to operate them separately? But the bigger interest was in what we could build alongside Fred and Mike on top of Simperium across all our products. It depends on how you look at it: I probably would have never heard of Simperium if it wasn’t for Simplenote, and the app really demonstrates the power of the Simperium API and the tastefulness of the people who created it. How big a role did Simplenote play in Automattic acquiring Simperium? This latest iteration of Simplenote on Android, OS X, and iOS is something we’re all very excited about sharing with the world. When we see something we feel isn’t our best work it bugs us until we’re able to loop back and iterate on it - it’s a blessing and a curse. We do many things at Automattic, but our core passion is creating great products. What is so compelling about Simplenote, and why exactly was it worth “reviving?”įrom the day I first used Simplenote it felt like a breath of fresh air in a crowded sea of cluttered apps. Ellis asked me a number of questions via email and I’d like to share the entirety with you here: Probably the most comprehensive was by Ellis Hamburger in the Verge, Simplenote reborn: the first great notes app is back. I am excited about all of this above and beyond what any rational measure would support. Preshit Deorukhkar: Simplenote - The Perfect Notes App SuiteĪlso the Simplenote for Mac app rising in the app store listing. I liked everything about Simplenote, so paying for its Premium subscription and supporting the service was a no brainer for me. With a bare minimum chrome in its apps, Simplenote has stayed away from flashy gradients, big UI elements and detailed icons and instead, has offered a minimal, mostly white user interface to its users. Simplenote has always kept the focus on content - your content. Best of all, Simplenote is back on my first home screen.Ĭharlie Sorrel: Like Rocky, Simplenote Is Back In Front After Years Of Neglect ![]() I launched it, logged in and a few moments later I was back up and running. For me it was easy – even though I dropped Simplenote, I had kept NVAlt syncing with it in anticipation of an update as good as this one. The reason I’d choose Simplenote is because it’s a quick, easy-to-use app with great search and it has fast, reliable sync. However, I could consolidate them all into just one app if I had to. The coverage so far has been really overwhelming with great articles:īut, even after my foray into Simplenote alternatives and doing research and trying out other note-taking apps, I’ve stuck with Simplenote as my iOS note-taking app of choice. Last week we relaunched Simplenote, an app Automattic acquired along with Simperium earlier this year. ![]() |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |